Tale of Ronin

Inspiration

Samurai Movies and the Human Side of the Samurai

The word ‘samurai’ comes from “saburai,” and it means “to serve” and “to keep watch.” Samurai were warriors who served a lord known as a daimyo and followed the values of Bushido, “the way of the warrior.” This chivalrous code of honor was based on moral principles such as bravery, sacrifice, and honesty. Needless to …

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A stylized icon of art showing a samurai and a dragon over a red circular sun.

Tale of Ronin Comics

We will be releasing a few comics in order to further introduce you to the game world and the characters. The first one, an introduction to Tale of Ronin is ready now, enjoy!

Interesting quote by Frank Miller

The great comic artist, Frank Miller, has a very interesting quote about the ronin. He had done extensive research about samurai culture for Daredevil and later on worked on the Ronin comic series. Frank Miller: “The aspect of the samurai that intrigues me most is the ronin, the masterless samurai, the fallen warrior. … This …

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On Ronin and Zen

The human side of the masterless Samurai is very much based on a main conflict between ninjo and giri. Their conscience and their duty. Their compassion side and the right way set by Bushido. A Ronin is faced with such struggles daily as he has a new life now, a life as free as the …

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Timeless Classics

There are a lot of timeless classics from Japanese cinema that are huge inspirations for Tale of Ronin. Our team recently watched Seven Samurai again and we once again bowed to the mastery and art of Akira Kurosawa. There are rarely movies 3.5 hours long which can pin you to your chair. Here is the …

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The Game Setting

So how did we come up with this setting? Delving into feudal Japan and the details of the Samurai culture and curiosity towards their conscience and emotional aspects? Well, this really did happen when a game developer who was raised in Japan during his childhood and fell in love with the Japanese traditions and various …

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Free to Roam

A very interesting aspect of a masterless Samurai, Ronin, is the freedom they have to do whatever they wish or roam wherever they desire. This sense of freedom is an important goal in our game design and ideally we would like to let the gamer experience this freedom to create his own story in the …

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