An image showing a menu in the game Tale of Ronin. It displays several diamond shapes to the left showing symbols of different intentions. To the right is a stylized image of a ronin standing in a friendly way next to another ronin who has a coin pouch in his hands. Underneath there is text that says Active Intention, Hire Ronin.

The Intention System: Agency in Tale of Ronin

One of the main pillars of Tale of Ronin’s game design is freedom. A ronin, a masterless samurai, is free to do whatever they desire. This is in stark contrast to a samurai retainer, whose choices are often extremely limited by the wishes of their master. Many design elements are intended to simulate freedom. Players …

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